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Marvel Vs Capcom 3 Nude Mod

 

For Ultimate Marvel vs. Capcom 3 on the PlayStation 3, a GameFAQs message board topic titled 'If you can mod this game'. This mod brings DC's sinister feline and companion to Atrocitus, Dex-Starr, to your Marvel vs Capcom 3 line-up. Reskinning Rocket in the hate-spewing cat's colors, you'll throw a lot more than a little sass at your foes. Get ready to rock them with hate and vitriol. 2 Haggar replacement themes.

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< Marvel vs Capcom 3

Marvel and Capcom join forces to deliver the most frenetic 3 vs. 3 tag battles ever with Ultimate Marvel vs. This release comes fully loaded, including all previous DLC, and the Marvel vs. Capcom: Official Complete Works. Select some of the most iconic Marvel and Capcom characters, and customize your team with 'Heroes and Heralds' mode. Simply navigate to MARVEL VS. CAPCOM INFINITE MVCI Content Paks and create a new folder called mods. Just put the new.pak file into the mods folder and you are done! Boot up your game and enjoy that sweet, sweet retro music. The same procedure can be followed for costume and stage mods.


Marvel

An Ultimate Marvel vs Capcom 3 (UMVC3) Skin Mod in the Chun Li category, submitted by Zogxll.

Arthur

In a nutshell

Arthur's game plan is to lock down his opponent with waves of projectiles. His arsenal of daggers, lances, and axes can attack from nearly any angle. Arthur cannot dash and is not very mobile, so to win you will need to dictate the pace of the match and frustrate your opponent. Pairing Arthur with a type assist that covers an angle he cannot, or an assist to help get opponents away from you if they get in will be a huge help to his game. Watch out for characters that can teleport behind you, as these will be Arthur's most deadly foes.

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Beginners Video Walkthrough

Move List

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Assist Types

Type
Special Properties
{{ }}
{{ }}
{{ }}
Flame hits
Type
Capcom
Special Properties
{{ }}
Capcom
{{ }}
{{ }}
Flame hits

Normal Moves

Command
Special Properties (glossary)
{{ in the air }}
{{ }}
{{ + }}
{{ }}
Blocks and mid attacks
Destroys projectiles
{{ + }}
{{ }}
{{ + }}
{{ + }}
{{ + }}
{{ }}
{{ air }}
djcancel
{{ air }}
djcancel
{{ air }}
{{ air }}

Special Moves

Command
Special Properties (glossary)
{{ + }}
{{ + }}
{{ + }}
{{ + }}
Flame
Bottle
{{ + }}
{{ + }}
{{ + }}
Counters mid and low-attacks
Destroys non-hyper projectiles
{{ + }}
Invincible during active frames
{{ + }}

Gold Armor Special Moves

Command

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Special Properties (glossary)
{{ + }}
{{ + }}
{{ + }}
Homing
{{ + }}
Flame
Bottle
{{ + }}
{{ + }}
{{ + }}
Invincible during active frames
{{ + }}

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Hyper Moves

Command
Special Properties (glossary)
{{ + + atk}}
Damage scales by 0.95
{{ + + atk}}
Gold armor lasts 20 seconds
{{ + + atk}}
{{ }}

Apprentice Combos

Strategy

Tips and Tricks

  • When Arthur is in Gold Armor, incoming damage is reduced by 20%. When he is nude, incoming damage is increased by 30%.
  • Summon Arthur's Gold Armor, then tag him out. His assist will remain powered up for as long as Arthur is not on point. This is especially good with his Fire Bottle Toss and Dagger Toss assists.
  • Arthur Can Kill Thor in one combo with some assists here is a video
  • Make up for the lack of a dash using Arthur's Joust command normal. This combos into his Special button launcher and nets him some damage.
  • If you end an air combo with S correctly, you can land, throw a Fire Bottle, and super cancel into Goddess Bracelet. The fire will pick them up off the ground and put them into your powerful level 1 super.

Basic Strategy

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  • Arthur can link one Goddess Bracelet super into another. Should you land this move in your keepaway,

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you may want to spend the additional meter to do more damage. Video example courtesy of VIP2GAMING.

Advanced Strategy

Level 3 X-Factor Gold Armor Arthur is silly. He has 3 projectile death loops with lances, fire bottles, and axes. The lances can combo from full screen and only take about 4 for a dead character. The fire bottles actually work better out of gold armor because the ground fire doesn't start when you hit the character. The axes are a little tricky but they can cross up. The axes move in a weird arch so the trick is to hit them with the arch going up and then on its way back down. You have to find the right spacing for different size characters but it wont work on a some.

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